Attributes

The following is a list of measurable statistics found in Moon: Remix RPG Adventure.

Love
Love (ラブ) is the primary attribute in Moon, serving as the alternative to the traditional experience points. It determines the player's Love Level (ラブレベル), and can be obtained by catching animals and activating Love events. There is 200 Love in total to be collected.

Love Level
Love Level determines the amount of Action Limit the player has at the start of the day. Certain events will require the player to be at a certain Love Level in order to complete them:


 * Bali Bali Island: Level 13
 * Finishing the game: Level 22
 * Midnight University: Level 28

There are 30 Love Levels in total.

Action Limit
Action Limit is the stamina attribute which gets depleted continuously during the gameplay. It is tied to the in-game clock, going down at the rate of 1 AL per second. Running out of Action Limit will result in a game over, with the player character passing out from exhaustion. The amount of Action Limit at the start of the day can be increased by leveling up. Action Limit for the given day can also be temporarily increased by consuming a food item. In the status menu, Action Limit is represented by red heart symbols: a small heart equals to 40 AL (or 1/8 of a day), and a big heart equals to 320 AL (or 1 full day).

Yenom
Yenom is the currency used in Moon. It can be obtained by picking up money bags left behind by saved animals, selling items to Curio, or playing the Birdman's bird-betting game in the Twilight Canyon.